Below is a general over-view of the map. The red box is where the red team initially spawns, while the blue spawn (underneath the blue box) on the mirrored side of the map. The two black boxes indicate elevated perches ideal for sniping (or DMRing) from. The green boxes are teleporter nodes that connect the backfield of the map.
The rock bridge in the center is where the power weapon will spawn. At the moment it is a Sniper Rifle with only one spare clip. Below it is a Rocket Launcher with no spare clips. DMRs will be placed throughout the map.
There are multiple avenues of approach to all key positions on the map. The rocky cliff face is climbable and acts as a back door to the snipe perch and central plateau. There is also ample cover throughout the map.
This map was inspired by Beaver Creek and MLG maps such as Onslaught and Amplified. Top control will play a large part in this map, however it should not be over powered given the openness and easy navigability of the map.